The clerics guild is a group of good aligned priests serving all that is good. Their main powers lie in healing. They have few offensive spells and moderate defensive spells. Clerics can wear any armor but are limited to non-edged weapons. While they do not suffer experience loss when they combat creatures or players with good alignment, they must refrain from becoming evil aligned themself. Being evil disallows one to cast. At certain levels, clerics will gain the ability to cast higher level spells and also train a skill that improves their damage. The guild can be located south from Harbor Road in New Avalon on Emerald Isle. GM: June AGM: Jeska Directions: From CNA - 3 w, n, 2 w, 2 s, w, 2 n |